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- Sequence [ FirstFrame 0 AnimationLength 200 ]
-
- static dt = TWO_PI / AnimationLength
-
- Camera [ (11*sin(CurrentFrame*dt),3,-11*cos(CurrentFrame*dt)),(0,0,0),(0,1,0)
- FieldOfView 41
- Format(384,216)
- FrameAspectRatio 16/9
- Antialiasing 1
- ]
-
- Options [ SoftShadowSamples 20 SavePhotonMap LoadPhotonMap ]
-
- Media(MIE, 60, 14, 0.225, 0.125)
- Photons(25000, 0, 22)
-
- SpotLight [ (10,7,5.5), (0,0,0), 10, 20, 1
- Decay QUADRATIC Intensity (1,1,1)*440 MediaInteraction Bulb 1.0 ]
-
- Shape [ Cone((-2,-2,0), 0.5, (-2,1,0), 0.15) glass_R ]
- Shape [ Sphere((-2, 1.3, 0), 0.35) glass_R ]
- Shape [ Cone((0,-2,0), 0.5, (0,1,0), 0.15) glass_G ]
- Shape [ Sphere((0, 1.3, 0), 0.35) glass_G ]
- Shape [ Cone((2,-2,0), 0.5, (2,1,0), 0.15) glass_B ]
- Shape [ Sphere((2, 1.3, 0), 0.35) glass_B ]
- Shape [ Polygon(4, (-20,-2, -20), (-20,-2, 20), (20,-2, 20), (20,-2, -20)) BWchecker ]
-